{"servers":[{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-29/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"Production-ready MCP server for Unreal Engine with comprehensive game development tools","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.2.1","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.2.1","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port","value":"30020","name":"UE_RC_WS_PORT"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-09-17T08:19:12.108457Z","publishedAt":"2025-09-17T08:19:12.108457Z","updatedAt":"2025-09-17T12:43:41.544322Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-29/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"Production-ready MCP server for Unreal Engine with comprehensive game development tools","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.3.0","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.3.0","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port","value":"30020","name":"UE_RC_WS_PORT"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-09-17T12:43:41.48374Z","publishedAt":"2025-09-17T12:43:41.48374Z","updatedAt":"2025-09-19T06:42:00.165667Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-29/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"Production-ready MCP server for Unreal Engine with comprehensive game development tools","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.3.1","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.3.1","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port","value":"30020","name":"UE_RC_WS_PORT"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-09-19T06:41:59.942159Z","publishedAt":"2025-09-19T06:41:59.942159Z","updatedAt":"2025-09-20T06:29:35.191628Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-29/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"Production-ready MCP server for Unreal Engine with comprehensive game development tools","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.4.0","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.4.0","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port","value":"30020","name":"UE_RC_WS_PORT"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-09-20T06:29:35.184998Z","publishedAt":"2025-09-20T06:29:35.184998Z","updatedAt":"2025-09-28T14:25:16.432207Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-29/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 13 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.4.4","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.4.4","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address (default: 127.0.0.1)","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port (default: 30010)","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port (default: 30020)","value":"30020","name":"UE_RC_WS_PORT"},{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-09-28T14:25:16.428438Z","publishedAt":"2025-09-28T14:25:16.428438Z","updatedAt":"2025-09-28T14:25:16.428438Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-16/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 13 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.4.5","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.4.5","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address (default: 127.0.0.1)","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port (default: 30010)","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port (default: 30020)","value":"30020","name":"UE_RC_WS_PORT"},{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-10-03T09:34:13.366677Z","publishedAt":"2025-10-03T09:34:13.366677Z","updatedAt":"2025-10-03T09:34:13.366677Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-09-16/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 13 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.4.6","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.4.6","transport":{"type":"stdio"},"environmentVariables":[{"description":"Unreal Engine host address (default: 127.0.0.1)","value":"127.0.0.1","name":"UE_HOST"},{"description":"Remote Control HTTP port (default: 30010)","value":"30010","name":"UE_RC_HTTP_PORT"},{"description":"Remote Control WebSocket port (default: 30020)","value":"30020","name":"UE_RC_WS_PORT"},{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-10-04T14:37:40.383505Z","publishedAt":"2025-10-04T14:37:40.383505Z","updatedAt":"2025-10-04T14:37:40.383505Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.1","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.1","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-18T06:12:04.610106Z","publishedAt":"2025-12-18T06:12:04.610106Z","updatedAt":"2025-12-18T06:12:04.610106Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.10","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.10","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-04T11:19:34.858488Z","publishedAt":"2026-01-04T11:19:34.858488Z","updatedAt":"2026-01-04T11:19:34.858488Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.11","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.11","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-18T17:20:14.3451Z","publishedAt":"2026-01-18T17:20:14.3451Z","updatedAt":"2026-01-18T17:20:14.3451Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.12","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.12","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-20T08:04:17.591214Z","publishedAt":"2026-01-20T08:04:17.591214Z","updatedAt":"2026-01-20T08:04:17.591214Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.13","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.13","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-02T09:52:53.512299Z","publishedAt":"2026-02-02T09:52:53.512299Z","updatedAt":"2026-02-02T09:52:53.512299Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.14","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.14","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (loopback only; default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-05T10:28:48.20092Z","publishedAt":"2026-02-05T10:28:48.20092Z","updatedAt":"2026-02-05T10:28:48.20092Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.15","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.15","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-06T17:29:48.699858Z","publishedAt":"2026-02-06T17:29:48.699858Z","updatedAt":"2026-02-06T17:29:48.699858Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.16","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.16","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-12T13:29:21.836987Z","publishedAt":"2026-02-12T13:29:21.836987Z","updatedAt":"2026-02-12T13:29:21.836987Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.17","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.17","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-16T14:47:13.200704Z","publishedAt":"2026-02-16T14:47:13.200704Z","updatedAt":"2026-02-16T14:47:13.200704Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.18","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.18","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-02-21T17:34:23.404115Z","publishedAt":"2026-02-21T17:34:23.404115Z","updatedAt":"2026-02-21T17:34:23.404115Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.19","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.19","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-03-17T18:59:01.333965Z","publishedAt":"2026-03-17T18:59:01.333965Z","updatedAt":"2026-03-17T18:59:01.333965Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.2","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.2","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-18T12:09:14.646043Z","publishedAt":"2025-12-18T12:09:14.646043Z","updatedAt":"2025-12-18T12:09:14.646043Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.20","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.20","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-03-20T20:29:13.447009Z","publishedAt":"2026-03-20T20:29:13.447009Z","updatedAt":"2026-03-20T20:29:13.447009Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.21","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.21","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-04-03T15:22:39.548783Z","publishedAt":"2026-04-03T15:22:39.548783Z","updatedAt":"2026-04-03T15:22:39.548783Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.3","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.3","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-21T06:52:26.921314Z","publishedAt":"2025-12-21T06:52:26.921314Z","updatedAt":"2025-12-21T06:52:26.921314Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 23 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.30","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.30","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1). Set to 0.0.0.0 for LAN access (requires MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"SECURITY: Allow binding to non-loopback addresses (e.g., 0.0.0.0) for LAN access. Only enable if you understand the security implications. (default: false)","value":"false","name":"MCP_AUTOMATION_ALLOW_NON_LOOPBACK"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Use wss:// for the automation bridge client connection (default: false)","value":"false","name":"MCP_AUTOMATION_USE_TLS"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"},{"description":"Max inbound automation bridge messages per minute before disconnect (default: 600)","value":"600","name":"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE"},{"description":"Max inbound automation request messages per minute before disconnect (default: 120)","value":"120","name":"MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-06-05T10:43:45.090029Z","publishedAt":"2026-06-05T10:43:45.090029Z","updatedAt":"2026-06-05T10:43:45.090029Z","isLatest":true}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.4","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.4","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-27T08:52:13.606198Z","publishedAt":"2025-12-27T08:52:13.606198Z","updatedAt":"2025-12-27T08:52:13.606198Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.5","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.5","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-29T12:44:31.723111Z","publishedAt":"2025-12-29T12:44:31.723111Z","updatedAt":"2025-12-29T12:44:31.723111Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.6","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.6","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2025-12-30T09:41:25.285164Z","publishedAt":"2025-12-30T09:41:25.285164Z","updatedAt":"2025-12-30T09:41:25.285164Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.7","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.7","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-01T05:36:54.60485Z","publishedAt":"2026-01-01T05:36:54.60485Z","updatedAt":"2026-01-01T05:36:54.60485Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.8","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.8","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-02T09:27:29.409554Z","publishedAt":"2026-01-02T09:27:29.409554Z","updatedAt":"2026-01-02T09:27:29.409554Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.ChiR24/unreal-engine-mcp","description":"MCP server for Unreal Engine 5 with 17 tools for game development automation.","repository":{"url":"https://github.com/ChiR24/Unreal_mcp.git","source":"github"},"version":"0.5.9","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.5.9","transport":{"type":"stdio"},"environmentVariables":[{"description":"Logging level: debug, info, warn, error (default: info)","value":"info","name":"LOG_LEVEL"},{"description":"Route standard output to standard error to avoid protocol corruption (default: true)","value":"true","name":"MCP_ROUTE_STDOUT_LOGS"},{"description":"Absolute path to your Unreal .uproject file","value":"C:/Users/YourName/Documents/Unreal Projects/YourProject","name":"UE_PROJECT_PATH"},{"description":"Path to UnrealEditor-Cmd.exe (optional)","name":"UE_EDITOR_EXE"},{"description":"Directory to save screenshots (optional)","name":"UE_SCREENSHOT_DIR"},{"description":"Automation bridge WebSocket port (default: 8091)","value":"8091","name":"MCP_AUTOMATION_PORT"},{"description":"Automation bridge WebSocket host (default: 127.0.0.1)","value":"127.0.0.1","name":"MCP_AUTOMATION_HOST"},{"description":"Run as client connecting to UE (false) or server listening for UE (true) (default: false)","value":"false","name":"MCP_AUTOMATION_CLIENT_MODE"},{"description":"Connection timeout in milliseconds (default: 5000)","value":"5000","name":"MCP_CONNECTION_TIMEOUT_MS"},{"description":"Request timeout in milliseconds (default: 30000)","value":"30000","name":"MCP_REQUEST_TIMEOUT_MS"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-01-03T16:04:14.776661Z","publishedAt":"2026-01-03T16:04:14.776661Z","updatedAt":"2026-01-03T16:04:14.776661Z","isLatest":false}}}],"metadata":{"count":29}}
