{"servers":[{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.0.0","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.0.0","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-06-14T00:11:05.524472Z","publishedAt":"2026-06-14T00:11:05.524472Z","updatedAt":"2026-06-14T00:11:05.524472Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.0.1","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.0.1","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-06-14T03:22:49.970459Z","publishedAt":"2026-06-14T03:22:49.970459Z","updatedAt":"2026-06-14T03:22:49.970459Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.0","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.0","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-06-20T05:42:30.063123Z","publishedAt":"2026-06-20T05:42:30.063123Z","updatedAt":"2026-06-20T05:42:30.063123Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.1","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.1","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T03:17:25.415988Z","publishedAt":"2026-08-26T03:17:25.415988Z","updatedAt":"2026-08-26T03:17:25.415988Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.10","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.10","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-27T13:48:40.891074Z","publishedAt":"2026-08-27T13:48:40.891074Z","updatedAt":"2026-08-27T13:48:40.891074Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.11","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.11","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-27T14:00:35.016619Z","publishedAt":"2026-08-27T14:00:35.016619Z","updatedAt":"2026-08-27T14:00:35.016619Z","isLatest":true}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.2","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.2","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T03:28:55.250224Z","publishedAt":"2026-08-26T03:28:55.250224Z","updatedAt":"2026-08-26T03:28:55.250224Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.3","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.3","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T04:13:14.153791Z","publishedAt":"2026-08-26T04:13:14.153791Z","updatedAt":"2026-08-26T04:13:14.153791Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.4","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.4","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T04:42:39.707969Z","publishedAt":"2026-08-26T04:42:39.707969Z","updatedAt":"2026-08-26T04:42:39.707969Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.5","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.5","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T04:47:02.847586Z","publishedAt":"2026-08-26T04:47:02.847586Z","updatedAt":"2026-08-26T04:47:02.847586Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.6","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.6","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T05:19:01.524593Z","publishedAt":"2026-08-26T05:19:01.524593Z","updatedAt":"2026-08-26T05:19:01.524593Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.7","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.7","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-26T05:25:44.994371Z","publishedAt":"2026-08-26T05:25:44.994371Z","updatedAt":"2026-08-26T05:25:44.994371Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.8","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.8","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-27T00:59:23.680501Z","publishedAt":"2026-08-27T00:59:23.680501Z","updatedAt":"2026-08-27T00:59:23.680501Z","isLatest":false}}},{"server":{"$schema":"https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json","name":"io.github.satelliteoflove/godot-mcp","description":"Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.","title":"Godot MCP","repository":{"url":"https://github.com/satelliteoflove/godot-mcp","source":"github"},"version":"4.1.9","websiteUrl":"https://github.com/satelliteoflove/godot-mcp","packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"@satelliteoflove/godot-mcp","version":"4.1.9","runtimeHint":"npx","transport":{"type":"stdio"},"runtimeArguments":[{"type":"named","name":"-y"}],"environmentVariables":[{"description":"Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset.","name":"GODOT_HOST"},{"description":"Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag.","format":"boolean","name":"GODOT_MCP_READ_ONLY"}]}]},"_meta":{"io.modelcontextprotocol.registry/official":{"status":"active","statusChangedAt":"2026-08-27T01:31:08.115011Z","publishedAt":"2026-08-27T01:31:08.115011Z","updatedAt":"2026-08-27T01:31:08.115011Z","isLatest":false}}}],"metadata":{"count":14}}
